Dreams All 176 Prizes Guide in Art’s Dream

Pop all the Bubbles! – Collect all the prize bubbles in Art’s Dream

The Treehouse 6/6

The Gathering Storm 2/2
The 2 Prizes are on the main path before you get to the chest with the 3 locks.

The Weight of the Past 1/1
Open the Trash Can that has a crow sitting on it for the 1 prize.

The Ticket 19/19
The ticket inspector is going to sing and spawn prizes. To make collecting them easy just hold down the R2 Button the whole time.

The Wilderness 7/7

The Meridian Forest 11/11

The Tree in Chains 5/5

The Chill Out Song 19/19
The ticket inspector is going to sing and spawn prizes again. To make collecting them easy just hold down the R2 Button the whole time.

The Crashing Train 4/4

The Great Descent 2/2
After you jump through the first cage. Jump to the 1st & 2nd rock platform. At the 2nd platform, walk towards the screen for the 1st prize. The 2nd prize is after you jump through 2 cages. You will see it on the right.

The Greatest Robot 3/3
In this level, you’ll be controlling D-Bug. At the beginning of the level, you’ll need to charge the pad and to run into a Hexagon that spawn in behind you. After that more will spawn in and you need to collect all of them before the time is up for the 1st prize. At the 2nd pad you need to charge. Another Hexagon will spawn in front of you. Collect all of them before the time is up for the 2nd prize. Starting from the 2nd pad you just charged, jump onto the 1st red platform and then the next 2 to the left. There’s a purple pad you need to step on. This will spawn in some purple platform you need to jump on in order to reach the 3rd prize.

The Password Song 22/22
The Door Man is going to sing and spawn prizes. To make collecting them easy just hold down the R2 Button the whole time.

The Quiet Voice 6/6

The Rumours of a Revolution 7/7

The Weeping Willows 2/2
In this level, you’ll be controlling D-Bug. At the 1st pad you need to charge. Run into the Hexagon that will spawn in front of you. After that more will spawn in and you need to collect all of them before the time is up for the 1st prize. After you collect the prize, charge to break open the wall. Jump up to the next part and quickly go to the right. Charge the wall with a bunch of Hexagons in order to get the 2nd prize.

The Studio 7/7

The Phone Call 9/9

The Search for a Heart 6/6

The Broken Head 2/2
The 2 prizes are on the main path when you run into the Bird Enemy

The Escape 4/4

The Lair of ROOT-R 1/1
In the area with a bunch of Vinyl Disc and a purple floor. On the right side, have D-Bug charge the 3 Vinyl Disc in order to get the prize.

The Fire Within 3/3
At the start of the level, Charge your weapon to break down the wooden wall. After you jump over, there is a wooden crate to the right. Break it open for the 1st prize. In the next area, you’ll need to break a 2nd wooden wall and a 3rd. After the 3rd wall, you’ll see a vinyl disc on the left. Charge your weapon to break the disc in order to get the 2nd & 3rd prize.

The Fire Rages 5/5

The Reunion 1/1
To the left of Laila is a Door with a Red Blind to pull up and get the Prize

The Chase Begins 4/4
The 1st prize is in the beginning when you use the ramp to jump over the train. Right after that, the 2nd prize is in a wooden crate you need to shoot open. It’s on the left side of the road by itself. The 3rd prize is in the center of the sand ramp. The 4th prize is right after the sand ramp. Take the wooden ramp on the left in order to get it.

ROOT-R Attacks 4/4

The Dragon Rises 4/4

The Flying Car 2/2
The 1st prize is right after the first ramp. You will see a wooden crate on the left. This is the same location where the music instrument drop-down at. The 2nd Prize is at the 2nd ramp before the keyboard bridge.

The Toys 4/4

The Triumph of Imagination 3/3
As soon as the car is flying in the air. Get ready to shoot the 3 wooden crates on the left for the 1st prize. The next 2 prizes will be with ROOT-R. The 2nd prize is at the 1st wall-run on the left at the end. The 3rd prize is right after the wall-run. Get ready to shoot the red object to the left of the 2nd wall-run.

The Convergence 1/1
Near the start of the level, Kill the 8bit enemy. This will spawn in 10 music notes to collect in order to get the prize.


 

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