Kingdoms of Amalur Re-Reckoning Review
Welcome to my Kingdoms of Amalur Re-Reckoning review. Let’s start with the one question that everyone is asking. What is Kingdoms of Amalur Re-Reckoning? Kingdoms of Amalur Re-Reckoning is a remaster of the Reckoning Version from 2012. This is an action role-playing game developed by Big Huge Games and 38 Studios. Electronic Arts published the game.
Kingdom of Amalur has 4 playable races Almain, the Dokkalfar, the Ljosalfar, and the Varani. After you pick one of the four, you will be known as the Fateless. Abilities are divided into 1 of 3 Ability Trees (Might, Finesse, and Sorcery). Along with 3 different fighting styles Fighter, Rogue, and Mage.
The Almain are a warlike and religious race with a storied origin. Many Almain comes to the Faelands seeking freedom while honoring the traditions of their homeland.
The Dokkalfar are renowned as sophisticated students of magic and diplomacy. They are not strangers to conflict, although they prefer to resolve disputes subtly with grace and efficiency.
The Ljosalfar are a proud and ancient race from the frozen lands of the north. They judge themselves fit the divine right from under wind, sun, and sky, and they mete an even-handed justice.
The Varani are hardened by the high sea and are just as likely to be pirates or mercenaries as they are to be shrewd merchants.
Might Abilities are Melee-Centric. They give your character a large health increase but only a small Mana increase as your character levels up.
Finesse Abilities are best suited to a Rogue style. They increase your character’s Mana and Health equally as your character levels up.
Sorcery Abilities are Magic-Oriented. They give your character a large Mana increase but only a small Health increase as your character levels up.
The game reminds me of a mixture of Dragon Age & Dragon Dogma. You will fight and gain experience with skills and abilities to unlock. A ton of Dialogue options with a bunch of side quests to extend the story. The game is set in the Faelands. This is one of the Kingdoms of Amalur. Home to the Fae of the Summer and Winter Courts. You’re the Fateless One that was revived in the experimental Well of Souls by Fomorous Hughes. Kingdoms of Amalur has plunged into chaos. A shadow has fallen over the forests, fields, and mountains of the Faelands. The once peaceful Fae of the Winter Court has marched to war, threatening all mortal life. New magic surges through the world and a great and terrible power rises in the east. The Fateweavers have predicted an inescapable doom for all the living creatures of Amalur.
My overall experience with the game was good. I never played the original one back in 2012 so I’m going to be as fair as I can. From watching a couple of comparison videos, you can tell that there was a graphic upgrade. One of the selling points for Kingdoms of Amalur: Re-Reckoning, was “Improved graphical fidelity including Native 4K support.” The graphic and gameplay were smooth so this was a plus. But when it came to the Menu and UI, you can tell the game is dated. The game was originally released in 2012 so I took that into consideration. The remaster includes both DLCs and anywhere between 150 to 200 hrs. This is a major plus. Most games only have 50 to 70 hrs. If you have never played the original one then I definitely recommend the game. The game fits in the family tree of Dragon Age, Dragon Dogma, and Skyrim so if you like these games then you will feel right at home.
Anyone looking to achieve all the trophies and achievements will have no problem doing so but keep in mind that there are 6 Missables. My Youtube channel is there for you if you need help with anything in the game. I posted a Trophy Guide link below for anyone that wants to get 100%.
The official release date is September 8, 2020, and is priced at $39.99
This game gets my seal of approval!
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